Posted by on under latency measurements, frame difference, eurogamer, ballpark idea, motis, ballpark figure, demo software, modern warfare, moti, burnout, counterpart, counterparts, sy, bearing, methodology, baseline, nintendo, playstation, developers, microsoft |

The $64,000 question about Sony's upcoming motion control system, the PlayStation Move, is how responsive it will be compared to traditional console controllers and its counterparts from Nintendo and Microsoft. Eurogamer slowed down videos of Sony's tech demo software to establish a rough baseline latency that developers will have to work with. Quoting:
"While exact latency measurements aren't possible in these conditions, a ballpark idea of the level of response isn't a problem at all. The methodology is remarkably straightforward. Keep your hand as steady as possible, then make fast motions with the controller. Count the frames between your hand moving, and the motion being carried out on-screen. Equally illuminating is to stop your movement suddenly, then count the frames necessary for your on-screen counterpart to catch up. While not 100 per cent accurate, repeat the process enough times and the frame difference becomes fairly evident. Bearing all of that in mind, and recognizing that we don't know how much latency the display itself is adding, I'd say that a ballpark figure of around 133ms of controller lag (give or take a frame) seems reasonable, certainly not the ultra-fast crispness of response we see from games like Burnout Paradise or Modern Warfare, but fine for most of the applications you would want from such a controller."

Read more of this story at Slashdot.



Tagi: latency measurements, frame difference, eurogamer, ballpark idea, motis, ballpark figure, demo software, modern warfare, moti, burnout, counterpart, counterparts, sy, bearing, methodology, baseline, nintendo, playstation, developers, microsoft
Posted by on under series barbie, iry, portable computing, scads, trinkets, cosmo, baseline, samsung, nbsp, intel core 2 duo, intel core 2, intel, dk, memory |

As long as we're corrupting our daughters with an improbable baseline for bodily perfection, we might as well extend that reach to portable computing, right? Meet the Samsung
X-series Barbie Special Edition with Intel Core 2 Duo
CULV proc, 4GB of memory, 500GB disk, and scads of Barbie-branded trinkets and bloatware. The ultimate irony here is that the X170 is one of the least attractive and chubbiest thin-and-light devices we've ever seen. But hey, if you're lucky maybe it'll ship with a free copy of
Cosmo to complete the cycle.
Barbie's Samsung X170 thin-and-light is her only part made to scale originally appeared on Engadget on Mon, 10 May 2010 03:02:00 EST. Please see our terms for use of feeds.
Permalink |
Akihabara News |
Email this |
Comments



Tagi: series barbie, iry, portable computing, scads, trinkets, cosmo, baseline, samsung, nbsp, intel core 2 duo, intel core 2, intel, dk, memory
Posted by on under mac range, minute demo, efika, ip stack, mitor, slashdot, mac model, ppc mac, pegasos, key file, launch, emac, repositories, mac mini, morphos, niche, baseline, web browser, operating system |

An anonymous reader writes "The MorphOS Team has released version 2.5 of its PPC computer-only operating system. The new version extends its support of the PPC Mac range to include the eMac, which was the 2002-2006 Mac model consisting of a CRT monitor and computer in a single housing. MorphOS previously and continues to support the PPC Mac mini, as well as the Pegasos and Efika niche computers (all discontinued but available second-hand). MorphOS includes a web-browser and TCP/IP stack and a few traditional baseline OS-associated apps among its features. Further software is available from a range of online repositories. MorphOS 2.5 comes on a bootable 30-minute demo LiveCD ISO which may also be installed. The ISO is available for free download by anyone. The 30 minute limit is removed by online purchase of registration/key-file which is available for a limited period for the sum of 111 euros to celebrate the launch of this version."

Read more of this story at Slashdot.



Tagi: mac range, minute demo, efika, ip stack, mitor, slashdot, mac model, ppc mac, pegasos, key file, launch, emac, repositories, mac mini, morphos, niche, baseline, web browser, operating system
Posted by on under power torque, rotary tools, rotary tool, vital stats, slowdown, milli, rpm, torque, baseline, stat, dremel, rsquo, cars |

According to Dremel there are more than 17 million rotary tools in use today, of which many carry their name plate. The new 8200 Dremel is the latest of the cordless rotary tools variety and is similar in look and feel to the new corded Dremel 4000. Often the first question many people land on will be; how is this any different from the older ones?
Power
When comparing tools, electronics, cars or anything it’s always good to have some baseline stats, even if you don’t always know what they measure. Unfortunately when trying to compare rotary tools it feels like we are missing some vital stats. Really the only number crunching there is to do is on RPM and whether there are set speeds or variable from 5,000 up to 35,000 RPM. On the 8200 the range only goes to 30,000 RPM, while the previous cordless model went all the way to 35,000 RPM. Does that mean the older version had more power? Absolutely not the case here but there is no stat for power/torque. The best we can say is the 8200 is clearly more powerful with significantly less slowdown or drag while working. This can be a very important factor more in cutting and grinding applications.
Tagi: power torque, rotary tools, rotary tool, vital stats, slowdown, milli, rpm, torque, baseline, stat, dremel, rsquo, cars