Engadget: iHandstick snap-on dresses your iPhone / iPod Touch up as a Playstation controller

Posted by on under iphe, playstation controller, ipod touch, iphone, millis, originality, butts, 3g, ly, gamers, cousin, nbsp, snap on, dresses, attempts, playstation, diary, shipping, job |

The iPod touch (and technically the iPhone as well) may well be "the funnest iPod ever," but it can also be the most awkward device to hold for prolonged gaming sessions, nor have previous attempts made things any better. The iHandstick might just do the job -- while we can't credit them for originality, this hollow cousin of the Playstation controller may satisfy owners of iPod touch 2G / 3G and iPhone 3G / 3GS. Remember, it should give a similar grip enjoyed by millions of Playstation gamers over the last 15 years. The only doubt left is whether our thumbs can easily reach the virtual buttons on the screen. Wanna give this a shot? $16.99 plus shipping and it's all yours.

iHandstick snap-on dresses your iPhone / iPod Touch up as a Playstation controller originally appeared on Engadget on Thu, 10 Dec 2009 01:54:00 EST. Please see our terms for use of feeds.

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Tagi: iphe, playstation controller, ipod touch, iphone, millis, originality, butts, 3g, ly, gamers, cousin, nbsp, snap on, dresses, attempts, playstation, diary, shipping, job

Digg: 'PlayStation 4' May Not Include Cell Processor

Posted by on under optis, cell processor, playstation |

Sony considering new options, report says.



Tagi: optis, cell processor, playstation

Gizmodo: Sony Gets Catty About the Competition in PlayStation Move Ad [Sony]

Posted by on under ars technica, gizmodo, mommy, playstation, nbsp, sony |

We're used to feeling oddly insulted by Sony ads, but for once it's everyone else who might need a hug. Because in this PlayStation Move ad, the competition gets named, shamed, and leaves crying for mommy. [Ars Technica via Kotaku] More »

Tagi: ars technica, gizmodo, mommy, playstation, nbsp, sony

Lag Analysis For the PlayStation Move

Posted by on under latency measurements, frame difference, eurogamer, ballpark idea, motis, ballpark figure, demo software, modern warfare, moti, burnout, counterpart, counterparts, sy, bearing, methodology, baseline, nintendo, playstation, developers, microsoft |

The $64,000 question about Sony's upcoming motion control system, the PlayStation Move, is how responsive it will be compared to traditional console controllers and its counterparts from Nintendo and Microsoft. Eurogamer slowed down videos of Sony's tech demo software to establish a rough baseline latency that developers will have to work with. Quoting: "While exact latency measurements aren't possible in these conditions, a ballpark idea of the level of response isn't a problem at all. The methodology is remarkably straightforward. Keep your hand as steady as possible, then make fast motions with the controller. Count the frames between your hand moving, and the motion being carried out on-screen. Equally illuminating is to stop your movement suddenly, then count the frames necessary for your on-screen counterpart to catch up. While not 100 per cent accurate, repeat the process enough times and the frame difference becomes fairly evident. Bearing all of that in mind, and recognizing that we don't know how much latency the display itself is adding, I'd say that a ballpark figure of around 133ms of controller lag (give or take a frame) seems reasonable, certainly not the ultra-fast crispness of response we see from games like Burnout Paradise or Modern Warfare, but fine for most of the applications you would want from such a controller."

Read more of this story at Slashdot.



Tagi: latency measurements, frame difference, eurogamer, ballpark idea, motis, ballpark figure, demo software, modern warfare, moti, burnout, counterpart, counterparts, sy, bearing, methodology, baseline, nintendo, playstation, developers, microsoft

Digg: PlayStation Move vs. Nintendo Wii: Under the Hood

Posted by on under nintendo wii, wii, sime, copycat, playstation |

On the surface, Sony’s new PlayStation Move looks like an obvious Nintendo Wii copycat, but things aren’t as simple under the hood. Here’s why Sony’s upcoming PlayStation Move system will offer the most precise motion control to date.



Tagi: nintendo wii, wii, sime, copycat, playstation