Posted by planetbeing on under bitmap data, grayscale, gradients, chr, critique, menus, scratch, lawyers, peoe, perspective, logos, images |

So, I'm already getting some boot menus from people! I'll put the entries up here. Please comment and critique them. I will also be giving some of my thoughts:
These two are from
chris custren:


These two are from
poorlad:


This one is from
pH:

That's it so far. If you've got any comments or suggestions about them, leave them here. Here's what came up from a technical/practical perspective: As I've mentioned, gradients are good. It is also very good if you can do things in grayscale (as poorlad did for one of his images, but even the blue scale can be programmatically generated) since it saves on expensive bitmap data. On using the Apple logo, here's what we're willing to do. We're willing to accept a logo with an original, unaltered Apple logo OR a logo created from scratch that resembles the Apple trademark. We cannot accept logos that modifies copyrighted Apple materials. The rationale for using Apple trademarks is because this is merely for identification purposes. If their lawyers have any problems with that, we will respect any requests to take it down.
Tagi: bitmap data, grayscale, gradients, chr, critique, menus, scratch, lawyers, peoe, perspective, logos, images
Posted by on under nice things, scratch, additions, jokes |

Wanting more is an American tradition. We never seem to have enough, whether it’s clothing, money, nice things or space in our homes. So what’s a body to do? Get more! All jokes aside, adding onto your home is really a very wise investment. It’s easier than building from scratch or [...]
Tagi: nice things, scratch, additions, jokes
Posted by on under series laptops, hothardware, cutie pie, fri, vta, writeup, benchmarks, unveiling, midget, knees, champ, scratch, atom, intel, nbsp, ing |

We've already
witnessed the
unveiling of ASUS' largest two
UL series laptops, so it's only fair to pass along an in-depth look at the midget of the bunch. The UL30A was recently taken for a ride over at
HotHardware, and while we've had our suspicions as to whether Intel's
CULV platform really would provide an incentive for to-be netbook buyers to spend a bit more, it seems as if this ultraportable definitely is worth the extra scratch. Unlike your average Atom-powered netbook, the UL30 could actually handle 720p video like a champ (though 1080p brought it to its knees), and even with Vista taking a toll on its resources, day to day work was found to be surprisingly snappy. At $749 and up, the seductively silver UL30 was found to be a solid buy in its category, but we're not asking you to take our word for it. Hit that read link for the full writeup, benchmarks and all.
Filed under: Laptops
ASUS 13.3-inch UL30 gets reviewed, called a cutie pie originally appeared on Engadget on Fri, 18 Sep 2009 21:44:00 EST. Please see our terms for use of feeds.
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Tagi: series laptops, hothardware, cutie pie, fri, vta, writeup, benchmarks, unveiling, midget, knees, champ, scratch, atom, intel, nbsp, ing
Posted by on under video game violence, mortal wounds, unlimited ammo, elder geek, gun something, body armor, flexible body, story windows, better game, x ray, impossibility, landry, tiny bit, machine gun, novelist, bullets, scratch, video games, dodge, comics |

eldavojohn writes "Landry Walker (alternative comics creator of X-Ray Studios) has a brief opinion piece at Elder Geek asserting that all he wants for Christmas is more realistic game violence. While he acknowledges the world probably isn't ready for it, he wishes that getting shot in a video game was a bit more like getting shot in real life. From his piece: '... that's my problem with video game violence. Bullets are something we shrug off. Point blank fire with a machine gun is something that a tiny bit of flexible body armor and 20 seconds sitting on a magic invisibility inducing gargoyle can cure. Time and time again, I've heard people claim that they want to see a greater degree of realism in video games. But that's a lie. We don't want realism. We want fantasy. We want unlimited ammo and we want rapid respawns. We want to jump out of second story windows without a scratch. We want to dodge bullets and shake off mortal wounds without pause.' What say you, reader? Would this bring a new level of impossibility to video games or would there be a way to balance this out?"

Read more of this story at Slashdot.



Tagi: video game violence, mortal wounds, unlimited ammo, elder geek, gun something, body armor, flexible body, story windows, better game, x ray, impossibility, landry, tiny bit, machine gun, novelist, bullets, scratch, video games, dodge, comics
Posted by on under 4 steps, nuance, scratches, scratch |

A scratch on a car can be extremely irritating to the owner of the vehicle. Deep scratches, especially are a nuisance to get rid of.
Tagi: 4 steps, nuance, scratches, scratch